Amusement devices: games – Including means for processing electronic data – Skill level adjustment
Patent
1994-11-10
1996-11-19
Herndon, Heather R.
Amusement devices: games
Including means for processing electronic data
Skill level adjustment
395806, 463 9, 463 33, G06T 1300
Patent
active
055771858
ABSTRACT:
Computerized puzzle gaming method and apparatus are described. The method and apparatus provide for the computer-assisted creation, storage, recall, editing, solving and sharing of animated puzzles. Puzzles may be created for posing and solution on a personal computer's (PC's) display screen by user selection and placement of objects including structural members, action devices and characters each of which has a set of programmed physical and intellectual attributes. Structural members and characters, for example, have an artificial intelligence in that they seemingly are aware of the existence, identity, proximity, orientation and activity of objects around them and selectively act on those objects or react to those objects in predefined ways to enhance the animation. Objects are programmed to obey physical laws such as the laws of gravity, motion, etc., and natural laws such as hunger, affinity, etc. Such objects are selected by the user from menus displayed adjacent a puzzle-building region of the display screen of a computer terminal having a cursor control system, preferably including a mouse.
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Cole Christopher M.
Tunnell Jeffrey A.
Dynamix, Inc.
Herndon Heather R.
Hong Stephen
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