Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Patent
1995-06-15
1996-09-17
Millin, V.
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
463 36, A63F 922
Patent
active
055561071
ABSTRACT:
The present invention has application to dedicated multimedia game systems and computer game programs executed by personal computers. A central processing unit (CPU) is coupled to a mass storage device, such as for example, a read-only memory game cartridge, CD-ROM, floppy disk or hard disk drive. The mass storage device stores an application game program which is executed by the CPU and further stores a library of sound data. A sound synthesizer circuit is coupled to the CPU for generating digital audio signals from the sound data stored in said mass storage device. Under program control the CPU selectively provides sound data for a player of the game program to the sound synthesizer circuit. A digital to audio converter (DAC) is coupled to receive the digital audio signals from the sound synthesizer circuit and convert the digital audio signals into analog audio signals. A listening device, such as a headphone, is coupled to the DAC to covert the analog audio signals into sound waves to be heard by the player. Under program control the CPU directs certain of the sound data to each of the players, such that the players hear separate and independent audio as required by the game program.
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Apple Computer Inc.
Millin V.
O'Neill Michael
LandOfFree
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