Computer animation method and system for synthesizing human-like

Computer graphics processing and selective visual display system – Computer graphics processing – Animation

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345473, G06T 1300

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active

061150533

ABSTRACT:
A computer animation method for creating computer generated animated characters which realistically perform human-like actions. Actions of an animated character are produced as a combination of motions of a plurality of joints. A number of gesture actions are displayed and defined as a series of frames generated by specifying rotational ranges and speeds of rotation on a number of rotational axes of each joint for each gesture action. The actions of each animated character appear as a weighted average of gesture actions. Gesture actions may also be combined and displayed simultaneously. By gradually varying the weight of active gesture actions, transitions between gestures are smooth and realistic.

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