Competition game system and game apparatus

Amusement devices: games – Including means for processing electronic data – With communication link

Reexamination Certificate

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Details

C463S003000, C463S031000, C273S308000, C273S293000

Reexamination Certificate

active

08070607

ABSTRACT:
A competition game system designed such that tactical data created based on respective results of input operations to manual operation sections of two game apparatuses are transmitted and received between the game apparatuses to allow a competition game having an identical event to be progressed in each of the game apparatuses based on the transmitted and received tactical data. Each of the game apparatuses comprises an action-setting section305adapted to create player-side tactical data corresponding to a content of an input operation from the manual operation section10A, a communication control section306adapted to transmit the player-side tactical data created by the action-setting section305, to the opponent's game apparatus, and receive opponent-side tactical data from the opponent's game apparatus, through a communication section130, a determination section307adapted to determine a competition result, based on the player-side and opponent-side tactical data, and an image display control section302adapted to display a game image onto a display unit3according to the determined competition result. The competition game system of the present invention makes it possible to efficiently achieve a competition game while exchanging minimum data between a plurality of game apparatuses having the same configuration, without setting a master-servant relationship to the game apparatuses.

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Simulation of Professional Baseball '99, Jyugemu, Oct. 1999 issue published from Media Factory on Oct. 1, 1999, p. 177.

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