Amusement devices: games – Physical skill or ability – Simulated martial-art-type game
Patent
1994-08-31
1996-04-30
Chiu, Raleigh W.
Amusement devices: games
Physical skill or ability
Simulated martial-art-type game
273454, 273126A, 273127R, A63F 900
Patent
active
055117945
ABSTRACT:
A carousel of rotating arms provides a circular excursion, raising and lowering the arms at fixed locations in the excursion. A target is carried by each arm. A coin chute drops coins at a location where the target passes. The player skill is to roll a coin down a coin chute so that it drops off the end thereof at the instant when a target is positioned to catch it. If desired, the targets may be shaped to require different skill levels by the person who rolls the coin. A microprocessor controls the game machine and pays off according to a programmed schedule. The operational parameters of the game machine may be changed by software adjustments.
REFERENCES:
patent: 2926915 (1960-03-01), Johns
patent: 3476391 (1969-11-01), Fejko
patent: 3825265 (1974-07-01), Pitkanen et al.
patent: 5137278 (1992-08-01), Schilling et al.
patent: 5275402 (1994-01-01), Malavazos et al.
patent: 5292127 (1994-03-01), Kelly et al.
patent: 5297816 (1994-03-01), Becchio
American Sammy Corporation
Chiu Raleigh W.
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