Clipping graphics primitives to the w=0 plane

Computer graphics processing and selective visual display system – Computer graphics processing – Graphic manipulation

Reexamination Certificate

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

C345S623000, C345S621000

Reexamination Certificate

active

07466322

ABSTRACT:
Vertices defining a graphics primitive are converted into homogeneous space and clipped against a single clipping plane, the w=0 plane, to produce a clipped graphics primitive having vertices including w coordinates that are greater than or equal to zero. Rasterizing a graphics primitive having a vertex with a w coordinates that is greater than or equal to zero is less complex than rasterizing a graphics primitive having a vertex with a w coordinate that is less than zero. Clipping against the w=0 plane is less complex than conventional clipping since conventional clipping may require that the graphics primitive be clipped against each of the six faces of the viewing frustum to produce a clipped graphics primitive.

REFERENCES:
patent: 4885703 (1989-12-01), Deering
patent: 5003497 (1991-03-01), Priem
patent: 5357599 (1994-10-01), Luken
patent: 6137497 (2000-10-01), Strunk et al.
patent: 6169554 (2001-01-01), Deering
patent: 6304265 (2001-10-01), Harris et al.
patent: 6353439 (2002-03-01), Lindholm et al.
patent: 6930684 (2005-08-01), Tjew
patent: 2004/0090437 (2004-05-01), Uesaki et al.
patent: 2005/0190183 (2005-09-01), Barone et al.
patent: 2005/0231533 (2005-10-01), Chen
patent: 2005/0275663 (2005-12-01), Kokojima et al.
Blinn et al., Clipping Using Homogeneous Coordinates, 1978, ACM SIGGRAPH Computer Graphics, vol. 12, pp. 245-251.
Blinn et al., A Trip Down the graphics Pipeline: The Homogeneous Perspective Transform, May 1993, IEEE, pp. 75-80.
Schneider et al., Efficient Polygon Clipping for an SIMD Graphics Pipeline, 1998, IEEE Transactions on Visualization and Computer Graphics, vol. 4, p. 272-285.
Joy, On-Line Computer Graphics Notes Clipping, Computer Science Department University of California, Davis, pp. 1-16.
Sutherland, Ivan E., and Gary W. Hodgman, “Reentrant Polygon Clipping,” Communications of the ACM, vol. 17, No. 1, pp. 32-42, Jan. 1974.
Olano, Marc, and Trey Greer, “Triangle Scan Conversion Using 2D Homogeneous Coordinates,” Proceedings of the 1997 SIGGRAPH/Eurographics Workshop on Graphics Hardware (Los Angeles, CA Aug. 2-4, 1997) ACM SIGGRAPH, New York, 1995.

LandOfFree

Say what you really think

Search LandOfFree.com for the USA inventors and patents. Rate them and share your experience with other people.

Rating

Clipping graphics primitives to the w=0 plane does not yet have a rating. At this time, there are no reviews or comments for this patent.

If you have personal experience with Clipping graphics primitives to the w=0 plane, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Clipping graphics primitives to the w=0 plane will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFUS-PAI-O-4038744

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.