Client-server system with parity storage

Motion video signal processing for recording or reproducing – Local trick play processing – With randomly accessible medium

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348 7, 386125, H04N7/64

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active

059058471

ABSTRACT:
A client-server system which improves efficiency of each server by distributing loads to a plurality of servers having a plurality of storages for sequentially storing data which are distributed in each of the plurality of storages; a plurality of servers, each of which is connected to the plurality of storages, for accessing the data distributed and stored in each of the plurality of storages; an administration apparatus which is connected to the plurality of servers for administrating the data sequentially stored in the plurality of storages, and the plurality of servers; and a client which is connected to both the administration apparatus and the plurality of servers, the clients specifies a server which is connected to a storage where a head block of the data is stored by inquiring to the administration apparatus, and accesses the data in the plurality of servers according to the order of the data storage sequence from the specified server.

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