Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1990-02-09
1991-07-23
Coven, Edward M.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273138A, 364412, A63F 900, A63F 100
Patent
active
050337440
ABSTRACT:
Invention is a video draw poker game machine (FIG. 1) that includes a microprocessor (FIG. 2). It also has RAM and ROM memory for storage of programs and data (FIG. 3). The player zaps (removes and replaces) one card before the next action (FIGS. 4 and 6). To insure fast play, guiding symbols (FIGS. 5 and 7) lead a player through the game. Our invention lets the player see the new replacement card resulting from the last zap before player takes another action. Thus, the player meets more of a challenge. Casinos require fast and easy play. To speed play, displayed data packages such as guiding symbols and summary hand information aid the player. Also, play ends when winnings cannot improve (instant end), and certain hands lead to instant wins (FIG. 8). This leads to fast play and the player enjoys the game more.
REFERENCES:
patent: 3735982 (1973-05-01), Gerfin
patent: 3889956 (1975-06-01), Castle
patent: 4760527 (1988-07-01), Sidley
patent: 4926327 (1990-05-01), Sidley
Bridgeman James L.
Bridgeman Nancy L.
Bridgeman Robert J.
Coven Edward M.
Harrison Jessica J.
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