Card game for the simulation of a sports game

Amusement devices: games – Card or tile games – cards or tiles therefor – With functional back indicia

Reexamination Certificate

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Reexamination Certificate

active

06227544

ABSTRACT:

The present invention relates to apparatus for playing a game, notably to a card game which can for example be related to a sports game.
There is always a demand for simple, easy to play but exciting games, especially games which can be played internationally and which do not demand a knowledge of any particular language, games which can be carried around in a pocket or in a small bag are likewise desirable.
According to the present invention there is provided apparatus for playing a game, the apparatus comprising a set of cards, each card having two opposite faces carrying markings used in playing the game, each face of each card being subdivided into discrete regions, with the number and arrangement of the regions being the same on all faces of all cards.
The game preferably relates to a sport played between two teams or two individuals. Accordingly, the cards may carry representations of sports competitors or sports equipment. Half the cards may be allocated to one team or individual, and half to the other. In a preferred embodiment, one face of each card carries markings related to attack (“attack surface”), and the other face of each card carries markings related to defence (“defence surface”).
By having the same number and arrangement of regions on both sides of each card, a region of an attack surface can be related to a corresponding region on a defence surface. Players may readily switch from attacking to defending by turning over their cards, as will be described in more detail later.
In one embodiment, the game is based on football (soccer), but the invention is not limited to this embodiment. The game may be based on other sports or games, including American football, Australian Rules Football, baseball, basketball, tennis, cricket, hockey, ice hockey, rugby union, rugby league, volleyball, tennis, badminton and the like. For convenience hereinafter, the invention will be described with reference to a game based on football, but it is to be understood that the invention is not limited to this embodiment.
Each face of each card is preferably divided into six main regions, although other numbers of regions could also be used. The divisions of the card may be delineated by lines printed on the card or, where the number of regions is small (eg 4 or 6) or where the cards are large, it may be unnecessary to print any lines as the players will be able to judge by eye the different regions. The regions are preferably all equal in area.
Any number of cards may be used, but it is preferred that each player have a number of cards which is equal to the number of minutes in the game or sport on which the card game is based, or a defined period of that game or sport, for example a half. In a football game, for example, each player may have 45 cards, one for each minute of a half. Other specialist cards may be used in addition to the 45 cards, for example cards relating to free kicks, penalties, defensive walls, and goalkeeping.
Other cards may optionally be included; for example, one or more cards which carry rules for the game, or a card which carries a team photograph or cartoon. A player's cards may represent a real team, such as Manchester United, Newcastle United, Juventus, New York Giants, Phoenix Cardinals. In this case the cards may carry representations of that team's colours, insignia, team badge and so forth.
According to a second aspect, there is provided apparatus for playing a game, the apparatus comprising at least one card and a printed sheet, the card and the sheet each having one playing face carrying markings used in playing the game, the playing face of the card being subdivided into discrete playing regions, and the playing face of the sheet being subdivided into a plurality of areas, each area being subdivided into playing regions with the number and arrangement of the playing regions being the same on the card and on the sheet.
This apparatus can include a number of cards, and some of the cards (or some of the areas of the sheet, may be provided initially with a scratch-off opaque coating.
Advertising elements may be featured on same or all of the cards, in a manner analogous to the sponsorship of teams by companies or to advertisements placed around sports stadiums. In particular, advertising may be featured on a team strip or sports shoe or boot or as part of the background scene on a card.
The information on the cards may comprise words, letters, numbers, symbols, pictograms, icons, pictures or other insignia. However it is preferred that the information on the cards comprises symbol, pictures or the like, so that the game can be played by and between players regardless of their own language. This allows the game to be readily played between players from different countries.


REFERENCES:
patent: 1485146 (1924-02-01), Mundell
patent: 4468037 (1984-08-01), Kuhn
patent: 4793617 (1988-12-01), Sanon
patent: 5118109 (1992-06-01), Gumina
patent: 5221091 (1993-06-01), Gallegos et al.
patent: 5316482 (1994-05-01), Bryson
patent: 5496036 (1996-03-01), Chester
patent: 5654050 (1997-08-01), Whalen-Shaw
patent: 27 26 550 (1979-06-01), None
patent: 0 229 002 (1987-07-01), None
patent: 0 810 012 A1 (1997-12-01), None
patent: 2205254 (1988-12-01), None
patent: 2 216 020 (1989-10-01), None
patent: 2 218 342 (1989-11-01), None
Lawyers' Edition Technicality Cards, Playthings p. 80, May 1985.

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