Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Reexamination Certificate
2005-09-09
2010-11-16
D'Agostino, Paul A. (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
C463S008000, C463S032000, C463S033000, C463S034000, C463S035000, C463S036000, C463S037000, C463S038000, C463S043000, C463S044000, C463S045000, C463S047000, C345S419000, C345S421000, C345S440000, C345S473000, C711S100000, C711S101000, C711S115000, C711S131000
Reexamination Certificate
active
07833096
ABSTRACT:
A video game system and method is described in which map scenes and battle scenes are used. A player character may move through the map scene, and upon encountering enemies to battle, an encounter area may be generated and displayed to show the user which enemies will be included in the subsequent battle scene, and which enemies will not be initially included in the battle scene.
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Kaminagayoshi Takehiro
Sakaguchi Hironobu
D'Agostino Paul A.
Microsoft Corporation
Workman Nydegger
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