Amusement devices: games – Board games – pieces – or boards therefor – Piece moves over board having pattern
Patent
1999-03-16
2000-10-24
Chapman, Jeanette
Amusement devices: games
Board games, pieces, or boards therefor
Piece moves over board having pattern
273288, 273290, A63F 302
Patent
active
06135452&
ABSTRACT:
A family of five board games with chess-like features played on a board of 64 white and off-white squares by two opposing players. Each player moves 16 pieces arrayed on the two rows closest to the player: 8 hollow domes each named RxM where x=A,E,I,O or U, on the back row; and 8 smaller solid hemispheres each named VOID on the second row. Four games are played with 8 identical RxMs per player, a RAM moving like a Rook, a REM like a Queen, a RIM like a Knight, and a ROM like a Bishop. The object of these games is to capture all the opponent's pieces. The fifth game has two each RAMs, RIMs, ROMs, and two RUMs moving like Kings, on the back row. The object here is to capture both RUMs of the opponent. In all versions a VOID moves like a Pawn. Different colors are assigned to the pieces in the different games and for the two players. The unique feature in all five games is the ability to create a third, more powerful, piece called RxMVOID moving like a Queen by covering a VOID on any square with a RxM. The RxMVOID can later be un-created by moving the RxM away from its VOID, when the separated pieces again assume their normal moves. Each game permits the players to focus on a different chess piece. Skill in these games can be acquired fast, and the possibilities, with the RxMVOID feature, become endless.
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Chapman Jeanette
Mendiratta V K
Unterberg Walter
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