Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Projectile backstop
Patent
1982-08-06
1984-07-10
Shapiro, Paul E.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Projectile backstop
F41J 112
Patent
active
044589018
ABSTRACT:
A target back-stop behind a target area with lamellar rows of lamellae mounted at a distance from one another while the lamellae of a front row of lamellae form a predetermined angle .alpha..sub.1 with the normal of the target area, and while the lamellae of a rear row of lamellae form, in the opposite direction, a predetermined angle .alpha..sub.2 to the normal of the target area. A front end of one lamella of the rear row of lamellae borders on the rear end of one lamella of the front row of lamellae, so that channels will be formed that zigzag between the lamellae, and in which projectiles of widely varying caliber will shuttle to and fro and, in that way, will be braked.
REFERENCES:
patent: 2201527 (1940-05-01), Freeman
patent: 2420304 (1947-05-01), Diem
patent: 2772092 (1956-11-01), Nikoden
patent: 2818729 (1958-01-01), Ferguson
patent: 3701532 (1972-10-01), Nikoden
patent: 3720411 (1973-03-01), De Vogelaere
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