Computer graphics processing and selective visual display system – Computer graphics processing – Graphic manipulation
Reexamination Certificate
2007-11-27
2007-11-27
Yang, Ryan (Department: 2628)
Computer graphics processing and selective visual display system
Computer graphics processing
Graphic manipulation
C345S419000, C382S216000
Reexamination Certificate
active
10104471
ABSTRACT:
A virtual reality system surveys a real-world environment, generates 3D data that defines the real-world environment, renders a virtual 3D environment using the 3D data, retrieves a virtual object from a database comprised of pre-stored virtual objects, renders the virtual object in the virtual 3D environment, and re-positions the virtual object in the virtual 3D environment.
REFERENCES:
patent: 4600919 (1986-07-01), Stern
patent: 4747052 (1988-05-01), Hishinuma et al.
patent: 4835712 (1989-05-01), Drebin et al.
patent: 4855934 (1989-08-01), Robinson
patent: 4901064 (1990-02-01), Deering
patent: 5124914 (1992-06-01), Grangeat
patent: 5163126 (1992-11-01), Einkauf et al.
patent: 5371778 (1994-12-01), Yanof et al.
patent: 5611030 (1997-03-01), Stokes
patent: 5625765 (1997-04-01), Ellenby et al.
patent: 5731819 (1998-03-01), Gagne et al.
patent: 5757321 (1998-05-01), Billyard
patent: 5786822 (1998-07-01), Sakaibara et al.
patent: 5805782 (1998-09-01), Foran
patent: 5809219 (1998-09-01), Pearce et al.
patent: 5812141 (1998-09-01), Kamen et al.
patent: 5847712 (1998-12-01), Salesin et al.
patent: 5894308 (1999-04-01), Isaacs
patent: 5929860 (1999-07-01), Hoppe
patent: 5933148 (1999-08-01), Oka et al.
patent: 5949969 (1999-09-01), Suzuoki et al.
patent: 5966133 (1999-10-01), Hoppe
patent: 5966134 (1999-10-01), Arias
patent: 5974423 (1999-10-01), Margolin
patent: 6054999 (2000-04-01), Strandberg
patent: 6057859 (2000-05-01), Handelman et al.
patent: 6078331 (2000-06-01), Pulli et al.
patent: 6115050 (2000-09-01), Landau et al.
patent: 6157747 (2000-12-01), Szeliski et al.
patent: 6175655 (2001-01-01), George et al.
patent: 6191787 (2001-02-01), Lu et al.
patent: 6191796 (2001-02-01), Tarr
patent: 6198486 (2001-03-01), Junkins et al.
patent: 6201549 (2001-03-01), Bronskill
patent: 6208347 (2001-03-01), Migdal et al.
patent: 6219070 (2001-04-01), Baker et al.
patent: 6239808 (2001-05-01), Kirk et al.
patent: 6252608 (2001-06-01), Snyder et al.
patent: 6262737 (2001-07-01), Li et al.
patent: 6262739 (2001-07-01), Migdal et al.
patent: 6292192 (2001-09-01), Moreton
patent: 6317125 (2001-11-01), Persson
patent: 6337880 (2002-01-01), Cornog et al.
patent: 6388670 (2002-05-01), Naka et al.
patent: 6405071 (2002-06-01), Analoui
patent: 6437782 (2002-08-01), Pieragostini et al.
patent: 6478680 (2002-11-01), Yoshioka et al.
patent: 6559848 (2003-05-01), O'Rourke
patent: 6593924 (2003-07-01), Lake et al.
patent: 6593927 (2003-07-01), Horowitz et al.
patent: 6608627 (2003-08-01), Marshall et al.
patent: 6608628 (2003-08-01), Ross et al.
patent: 6633304 (2003-10-01), Anabuki et al.
patent: 6657637 (2003-12-01), Nishigori et al.
patent: 6724386 (2004-04-01), Clavadetscher
patent: 2001/0005425 (2001-06-01), Watanabe et al.
patent: 2001/0026278 (2001-10-01), Arai et al.
patent: 2002/0101421 (2002-08-01), Pallister
patent: 2002/0154174 (2002-10-01), Redlich et al.
patent: 2002/0158873 (2002-10-01), Williamson
patent: 2003/0025788 (2003-02-01), Beardsley
patent: 2003/0058238 (2003-03-01), Doak et al.
patent: 2003/0146922 (2003-08-01), Navab et al.
Rander et al. ‘Modeling, Combining, and Rendering Dynamic Real-World Events From Image Sequences.’ Copyright © Oct. 2, 1998.
Schwartz “Virtual reality gets less virtual—advances in VRML, graphics processing power make technology accessible to business—includes related article on NASA sites for Mars mission, science-fiction influence on industry—Technology Information.” Cop.
Allison, Don “The Virtual Gorilla Exhibit Project.” Copyright © Mar. 5, 1998. Kessler, et al. “The Simple Virtual Environment Library Version 2.0 User's Guide” Copyright © Apr. 16, 1997.
Allison et al. “Slides from the VRAIS '97 Gorilla Presentation.” Copyright © Nov. 7, 1996.
Huang, Thomas, et al., “Optimal Motion and Structure Estimation.”IEEE Trans. Pattern Analysis and Machine Intelligence, 15(9):864-884, (Sep. 1993).
Ikeuchi et al., “Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene.”IEEE Trans. on Visualization and Computer Graphics, vol. 5, No. 1, pp. 1-12, (Jan.-Mar., 1999).
Sato, Imari, Yoichi Sato, and Katsushi Ikeuchi, “Illumination Distribution from Brightness to Shadows: Adaptive Estimation Of Illumination Distribution with Unknown Reflectance Properties in Shadow Regions. ”The Proceedings of the Seventh International Institute of Electrical and Electronics Engineers(IEEE)Conference, vol. 2, pp. 875-882 (1999).
Smith, Stephen M. and J.Michael Brady, “SUSAN—A New Approach to Low Level Image Processing.”International Journal of Computer Visions, 23(1):45-78 (May 1997).
Tomasi, Carlo and Takeo Kanade, “Shape and Motion from Image Streams under Orthography: a Fractorization Method.”International Journal of Computer Vision, 9(2):137-154, (Nov. 1992).
Zang, Zhengyou, “A Flexible New Technique for Camera Calibration.”IEEE Trans. on Pattern Analysis and Machine Intelligence, 22(11):1330-1334, (2000), and preprint to appear in ICCV'01.
Alliez et al., “Progressive Compression for Lossless Transmission of Triangle Meshes,”ACM SIGGRAPH 2001, pp. 195-202, Aug. 2001.
Appel, Arthur, “The Notion of Quantitative Invisibility and the Machine Rendering of Solids.” Proceedings of 22nd National Conference Association for Computing Machinery 1967.
Bajaj et al., “Progressive Compression and Transmission of Arbitrary Triangular Meshes,”IEEE, pp. 307-316 (1999).
Buck et al., “Performance-Driven Hand Drawn Animation”,ACM(NPAR2000), pp. 101-108 (2000).
Catmull et al., “Recursively Generated B-Spline Surfaces on Artitrary Topological Meshes,” Computer Aided Design, 10(6):350-355 (1978).
Chow, M., “Optimized Geometry Compression for Real-time Rendering,”IEEE, pp. 347-354 (1997).
Coelho et al., “An Algorithm for Intersecting and Trimming Parametric Meshes”,ACMSIGGRAPH, pp. 1-8 (1998).
Cohen-Or, D. et al., “Progressive Compression of Arbitrary Triangular Meshes,”IEEE Visualization 99Conference Proc., pp. 67-72, Oct. 1999.
Deering, M., “Geometry Compression,”Computer Graphics. SIGGRAPH '95, pp. 13-20, 1995.
DeRose et al., “Subdivisional Surfaces in Character Animation”,ACM, SIGGRAPH'98, pp. 85-94 (1998).
Dyn, N. et al., “A Butterfly Subdivision Scheme for Surface Interpolation with Tension Control,”ACM Transactions on Graphics, 9(2): 160-169 (1990).
Elber, Gershon, “Line Art Rendering via a Coverage of Isoperimetric Curves,” IEEE Transactions on Visualization and Computer Graphis, 1(3):231-239 (1995).
Elber, Gershon, “Interactive Line Art Rendering of Freeform Surfaces”,Eurographics'99, 18(3):C1-C12 (1999).
Foley, et al., “Computer graphics: principal and practice.”Addision-Wesley Publishing Company, Reading, MA, 1996: 1060-1064.
Gooch et al., “A Non-Photorealistic Lighting Model for Automatic Technical Illustration,”Computer Graphics Proceedings, Annual Conference Series, SIGGRAPH'98, pp. 447-452 (1998).
Gooch et al., “Interactive Technical Illustration,”ACM Interactive 3D, pp. 31-38 (1999).
Heidrich et al., “Realistic, Hardware-Accelerated Shading and Lighting,”ACM, (SIGGRAPH'99), pp. 171-178 (1999).
Hoppe, H., “Progressive Meshes,” URL: http://www.research.microsoft.com/research/graphics/hoppe/, (10 pgs.), 1996.
Hoppe, H., “Efficient Implementation of Progressive Meshes,” Comput. & Graphics, 22(1), pp. 27-36 (1998).
Hoppe, H., “View-Dependent Refinement of Progressive Meshes”, URL: http://www.research.microsoft.com/˜hoppe/ (10 pgs.), 1997.
Kumar et al., “Interactive Display of Large Scale NURBS Models”,ACM, Symp. On Interactive 3D Graphics, pp. 51-58 (1995).
Lake et al., “Stylized Rendering Techniques for Scalable Real-time 3D Animation”, NPAR, pp. 101-108 (20
Junkins Stephen
Martins Fernando C. M.
Plumb Jason E.
Fish & Richardson P.C.
Intel Corporation
Yang Ryan
LandOfFree
Augmented reality system does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Augmented reality system, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Augmented reality system will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-3806165