Arrangement for a game playing device

Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target

Patent

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Details

273379, 273399, 273138A, A63F 700

Patent

active

051041294

DESCRIPTION:

BRIEF SUMMARY
This invention relates to an arrangement for a game playing device comprising
a game playing apparatus;
a prize delivering machinery controlled by the game playing apparatus;
a feeding device for a token for starting the game playing apparatus; and
a tuning means controlling the prize delivering apparatus so that the odds and/or the chances of winning a prize are improved from a normal state in response to the operation of the game playing apparatus.
There is a great variety of prior art game playing devices in which the player can start the game playing apparatus with a coin or the like token usually in order to play the game once. The game playing apparatus may be a conventional slot machine, in which the player launches a coin into the play panel, trying to pass it through winning ports, or a display game known as a fruit game, in which the object is to make rotating drums stop in a position such that the drums together form a predetermined pattern.
In order to make the playing apparatuses more interesting and attractive, it is known to add tuning means to the game playing devices for temporarily increasing the amount to be paid out, or extra prizes or bonuses can be connected to the game. The operation of the tuning means may be controlled solely by the game playing apparatus, or the tuning means may be such as to allow the player himself to influence its operation. In a slot machine, for instance, the tuning means may be arranged to give extra prizes or to improve the odds in proportion as the coin passes through one or more prize-winning ports, so that the player gets an extra prize or bonus after the coin has passed through such a prize-winning port a predetermined number of times. In display games, the tuning means may be arranged to influence the rotation of the wheels so that the player is able to lock one or more wheels in advance in a certain position in order to increase the chances of winning a prize. After the achievement of the tuning state required by the tuning means, the tuning means is released, thus giving the player the advantage offered by the tuning state, whereafter the tuning means is restored to the normal state for the next tuning.
In game playing devices comprising this kind of tuning means, it is possible that the player does not manage to get the advantageous tuning state released, when he, for instance, runs out of coins or wishes to stop the playing for some other reason before he has been able to benefit from the improved odds or other advantages offered by the tuning state. The tuning state will thereby benefit the next player, who has not deserved it. It is also possible that when the player goes to exchange coins, somebody else starts to play the game and manages to get the tuning state released to the preceding player's disadvantage.
The object of the present invention is to provide a game playing device which avoids the abovementioned drawback and in which the player can restore the tuning means to the normal state. This object is achieved by means of a game playing device according to the invention, which is characterized in
that the game playing device comprises a stop switch influencing the feeding device for starting the game playing apparatus; and
that the stop switch is arranged to control the tuning means in such a manner that the tuning means is restored to the normal state when the game playing apparatus does not influence the tuning means or the prize delivering machinery.
The invention is based on the idea that the player is given still another opportunity to try to release the tuning state or to benefit from an advantageous tuning state without payment, whereby he simultaneously restores the tuning means to the normal state when he does not win in the game. In this way, the player is inveigled to restore the tuning means to the normal state himself. As a reward, he gets a free game and still another opportunity to benefit from the tuning state of the game. The player can, of course, press the stop switch whenever he wants and play the free game and benefit

REFERENCES:
patent: 4496160 (1985-01-01), Wichinsky et al.
patent: 4844464 (1989-07-01), Berge
patent: 5016880 (1991-05-01), Berge

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