Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1978-01-23
1980-02-19
Hum, Vance Y.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
35 25, 273DIG28, A63F 902
Patent
active
041891457
ABSTRACT:
A periscope in a submarine type video game is simulated where there is a correspondence between the actual motion of the rotation of the periscope produced by the player and the perceived motion on the video screen which is observed by the player. Various ships cross the screen which are targets of the game. The apparatus generates several ships at one time throughout a panoramic view and the player by rotation may bring any one of these ships into his actual more narrow field of view.
REFERENCES:
patent: 3234665 (1966-02-01), Sear et al.
patent: 3517121 (1970-06-01), Petrocelli et al.
patent: 3539696 (1970-11-01), Sweeney et al.
patent: 3621131 (1971-11-01), Wolff
patent: 3691284 (1972-09-01), Borjeson
patent: 3711826 (1973-01-01), LaRussa
patent: 3728480 (1973-04-01), Baer
patent: 3793483 (1974-02-01), Bushnell
patent: 3900703 (1975-08-01), Tickle
Koble Dennis J.
Stubben David R.
Atari Inc.
Hum Vance Y.
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