Apparatus for and method of rendering 3D objects with...

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

Reexamination Certificate

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C345S582000

Reexamination Certificate

active

06888544

ABSTRACT:
A graphics system that employs parametric texture maps. The graphics system renders surface features of a 3D object in a manner that is direction dependent but without the time consuming and expensive calculations involved in the evaluation of lighting equations on a per pixel basis. A parametric texture map holds a set of parameters that define a surface structure in a manner in which the appearance of the surface structure varies in response to a direction vector. The direction vector may be any user-defined vector including a light source vector or a half-angle vector. The parameters are those of a predetermined equation, the evaluation of which does not involve vector calculations. The equation may take any form including a polynomial equation or a non-polynomial equation. The graphic system renders a polygon with the surface structure using the equation.

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Neyret et al., Pattern-Based Texturing Revisited, ACM, SiGGRAPH 99, Aug. 1999,pp. 235-242.*
Miler et al., “On-the-Fly Texture Computation for Real-Time Surface Shading”, Apr. 1998, IEEE Computer Graphics and Applications, pp. 44-58.

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