Apparatus for and method of determining win for competitive vide

Amusement devices: games – Including means for processing electronic data – In a game requiring an element of a participants physical...

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463 23, A63F 1300

Patent

active

061462691

ABSTRACT:
Images of game characters of a competitive video game are displayed on a display unit under the control of a control unit based on image data stored in a memory. The displayed game characters are moved by keys on first and second manual controllers that are operated by game players of the competitive video game. Additive and subtractive elements representing at least the techniques, effectiveness and ineffectiveness decisions about the techniques, and movements of the game characters, and points assigned to the additive and subtractive elements are registered in a register unit. While a match is in progress, points of additive and subtractive elements gained by the game characters are accumulated by first and second calculators. When a predetermined period of time measured by a timer for the match elapses, the accumulated points are compared by a comparator, and one of the game characters with more accumulated points is determined as the winner of the match.

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Corey Sandler and Tom Badgett, The Official TurboGrafx-16 Game Encyclopedia, relevant pages are the cover, i-iii, and 236-254, Nov. 1990.

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