Amusement devices: games – Including means for processing electronic data – In a game including a simulated projectile
Reexamination Certificate
2011-06-07
2011-06-07
Lewis, David L (Department: 3714)
Amusement devices: games
Including means for processing electronic data
In a game including a simulated projectile
Reexamination Certificate
active
07955168
ABSTRACT:
An amusement system has a first path extending through an amusement attraction. Vehicles moving along the path have simulated weapons. Riders in the vehicles shoot at targets along the paths or on the vehicles. A game play system allows remote players to participate in a concurrent simulation of an amusement park or theme park ride, activity or event as the amusement park or theme park ride, activity or event is occurring. The system gathers input from sensors located at the amusement park or theme park ride or activity or event, preprocesses this input, and transfers it to a computer system, which uses this input to create a concurrent simulation of the amusement park or theme park ride or activity or event. A remote game player can then interact with the concurrent simulation by providing input to the concurrent simulation through a user interface. This system combines the excitement of a highly interactive video game with the amusement park or theme park ride or activity or event. Remote game players may additionally compete against each other.
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Dobson Terry
Holzberg Roger
Mendelsohn Seth
Voris Jeffrey
Yanover Paul
Disney Enterprises, Inc.
Farjami & Farjami LLP
Lewis David L
Renwick Reginald A
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