Algorithm for representation of objects to enable robotic recong

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

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G06T 1700

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active

057607788

ABSTRACT:
An algorithm for representing complex three-dimensional objects in a computer for the purpose of robotic recognition of such objects comprises the generation of superquadric volume primitives, the combination of such superquadric volume primitives, the discarding of all vertices making up such volume primitives except for surface vertices, and the automatic generation of a Winged Edge graph structure from the list of surface vertices. The size of the Winged Edge graph structure is reduced by joining adjacent, coplanar faces, removing the common edge of such faces, and joining unidirectional, collinear edges resulting from any joining of adjacent, coplanar faces.

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