Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1979-02-09
1981-08-25
Michell, Robert W.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
A63B 7106
Patent
active
042855179
ABSTRACT:
An adaptive game utilizes a microprocessor for generating a random audible or visual stimulus which must be responded to by a plurality of players. The response generally requires the players to estimate a time interval, a number of events, a tone frequency or the like. The microprocessor then correlates play with one or more players by determining the appropriateness of a player's response, assigning a score to the response and keeping score. In addition, the microprocessor senses the level of skill of the players by observing the score of the highest scoring player and adjusting the level of difficulty in accordance with the value of the highest score.
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patent: 3503608 (1970-03-01), Ylinen
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patent: 4000489 (1976-12-01), Bench
patent: 4015846 (1977-04-01), Runte et al.
patent: 4017072 (1977-04-01), Kurtz
patent: 4060242 (1977-11-01), Huang et al.
patent: 4095785 (1978-06-01), Conner
patent: 4162792 (1979-07-01), Chang et al.
Touch-Me Operating and Maintenance Manual; Published by Atari, Inc.; 1974; pp. 1-8.
Playthings; Feb., 1979; p. 275.
Marvin Glass & Associates
Michell Robert W.
Rose Arthur S.
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