Amusement devices: games – Including means for processing electronic data – Skill level adjustment
Patent
1997-03-04
2000-08-22
Sager, M.
Amusement devices: games
Including means for processing electronic data
Skill level adjustment
A63F 924
Patent
active
061063959
ABSTRACT:
A method of adaptive computer game play based on profiling. A set of important characteistics are defined for a game. The data relating to the important characteristics is accumulated during game play based on a defined granularity to which each important characteristic should be kept. A player profile reflecting the important characteristics kept to the defined granularity is derived. The player profile may be used to affect subsequent game play as, for example, a proxy for the creating player.
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Intel Corporation
Sager M.
LandOfFree
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