Graphics system using sample masks for motion blur, depth of...
Graphics system using sample tags for blur
Graphics system which renders samples into a sample buffer...
Graphics system with a buddy / quad mode for faster writes
Graphics system with a programmable sample position memory
Graphics system with a variable-resolution sample buffer
Graphics system with an improved filtering adder tree
Graphics system with color space double buffering
Graphics system with copy out conversions between embedded...
Graphics system with copy out conversions between embedded...
Graphics system with embedded frame buffer having...
Graphics system with embedded frame buffer having...
Graphics system with embedded frame buffer having...
Graphics system with embedded frame butter having...
Graphics system with just-in-time decompression of...
Graphics system with multiported pixel buffers for...
Graphics system with optimized use of unified local and...
Graphics system with programmable real-time alpha key...
Graphics system with programmable real-time sample filtering
Graphics system with programmable sample positions