Primitive extension
Printer with procedure for pattern tiling and scaling
Printing tree-described documents
Prioritization of background display during animation
Priority methods for texture map storage
Priority storage system for fast memory devices
Priority-based virtual environment
Priority-driven dither
Procedural graphics architectures and techniques
Procedure for generation of texture video images and special vid
Process and data structure for providing required resolution...
Process and device for collision detection of objects
Process and device for determining the contour of valleys of a s
Process and device for representations of application on a...
Process control with evaluation of stored referential expression
Process control with graphical attribute interface
Process for calculating meshed realizations of a reservoir
Process for coding characters and associated display...
Process for converting the representation of a video image...
Process for creating a parametric surface having a required...