Object space EWA splatting of point-based 3D models
Objective automated color matching between input and output...
Offloading cube map calculations to a shader
On the fly data transfer between RGB and YCrCb color spaces...
Operating sub-pixel rendering filters in a display system
Optimal hiding for defective subpixels
Optimized alpha blend for anti-aliased render
Optimized anisotropic texture sampling
Optimized lookup table method for converting Yuv pixel...
Optimized scene graph change-based mixed media rendering
Optimizing real-time rendering of texture mapped object...
Optimizing texture tag checking for three-dimensional...
Optional color space conversion
Order-independent transparency rendering system and method
Overbright evaluator system and method
Overlap density (OD) heatmaps and consensus data displays
Overriding layer properties in computer aided design viewports