Computer graphics processing and selective visual display system – Computer graphic processing system
Reexamination Certificate
2005-01-12
2009-06-16
Tung, Kee M (Department: 2628)
Computer graphics processing and selective visual display system
Computer graphic processing system
C345S502000, C345S505000
Reexamination Certificate
active
07548244
ABSTRACT:
A development application leverages the programmability of shader execution units in the graphics processing subsystem to make graphics processing subsystem state data accessible to applications executed outside the graphics processing subsystem. The development application modifies shaders to include state output instructions adapted to direct a shader execution unit to copy graphics processing subsystem state data to a location in the computer system that is accessible to applications executed outside of the graphics processing subsystem. Following the execution of the state output instructions, the shader execution unit can be halted or can continue executing the shader. The development application can modify the shader to include state restoration instructions adapted to direct the shader execution unit to set state data of the graphics processing subsystem to previous or new values. The development application can dynamically modify shaders with state output and restoration instructions to update state data of the graphics processing subsystem.
REFERENCES:
patent: 6704021 (2004-03-01), Rogers et al.
patent: 6947047 (2005-09-01), Moy et al.
patent: 2004/0012598 (2004-01-01), Zatz
patent: 2004/0189651 (2004-09-01), Zatz et al.
patent: 2005/0122332 (2005-06-01), Boyd et al.
“About Shadesmith”; 2003.Shadesmith Fragment Program Debugger Readme, http://graphics.stanford.edu/projects/shadesmith, 3 pages.
Crawford Jacinta
Sony Computer Entertainment Inc.
Townsend and Townsend / and Crew LLP
Tung Kee M
LandOfFree
Interactive debugging and monitoring of shader programs... does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Interactive debugging and monitoring of shader programs..., we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Interactive debugging and monitoring of shader programs... will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-4121422