Selection of targets for attachment

Amusement devices: games – Including means for processing electronic data – Credit/debit monitoring or manipulation

Reexamination Certificate

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Details

C463S033000

Reexamination Certificate

active

07147560

ABSTRACT:
Methods and apparatus for selection of a target for attachment. In one implementation, a method of selecting a target for attachment by a moving character in a video game, wherein the character has a position and a velocity, includes: selecting one of a plurality of attachable objects as a candidate object, wherein each attachable object is of an object type from among one or more object types; determining if the candidate object is available according to the current position of the character and the object type of the candidate object; and if the candidate object is available, determining a cost for the candidate object according to the position and velocity of the character and the object type of the candidate object, wherein the cost represents an acceleration to attach the character to the candidate object.

REFERENCES:
patent: 6336864 (2002-01-01), Nakanishi
patent: 6494784 (2002-12-01), Matsuyama et al.
patent: 6712703 (2004-03-01), Miyamoto et al.

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