Method of branching flow of game

Amusement devices: games – Including means for processing electronic data

Reexamination Certificate

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Details

C463S037000

Reexamination Certificate

active

06966831

ABSTRACT:
Without making such a matter that, for example, a branching point where the flow of a game story is branched is notified to the user, the user is let so as to detect a timing for a hidden branching point to be present, and in dependence on whether the detection of the branching point is right or wrong, the story has a varied subsequent development.

REFERENCES:
patent: 4305131 (1981-12-01), Best
patent: 5568602 (1996-10-01), Callahan et al.
patent: 5607356 (1997-03-01), Schwartz
patent: 5848934 (1998-12-01), Shiels et al.
patent: 6560763 (2003-05-01), Sugiyama et al.
patent: 0 913 174 (1999-05-01), None
European Search Report dated Sep. 8, 2004.

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