Amusement devices: games – Including means for processing electronic data – Credit/debit monitoring or manipulation
Reexamination Certificate
2005-03-01
2005-03-01
Sager, Mark (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Credit/debit monitoring or manipulation
Reexamination Certificate
active
06860811
ABSTRACT:
In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The player is prompted to hit the spin button, which causes the lamps behind each spinner position to light in sequence until the sequence stops to point at the winning cherry. The numerical value associated with the winning cherry is the potential award in bonus credits to the player. The player can opt out and claim the award or can continue to hit the spin button thereby accruing credits in the amount associated with each cherry. But after a cherry wins—i.e., the sequence stops on it—it becomes a “bust” cherry. If the sequence stops on a bust cherry in any subsequent spin, the accrued award is lost. In that event, a consolation prize is awarded. The concept behind the invention involves player decision making and input—that is, whether the player should press his or her luck for potentially increased payout where the chance of continuing with the secondary game becomes increasingly risky as safe payout spaces are converted to bust spaces.
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Acres Gaming Incorporated
Marger Johnson & McCollom PC
Sager Mark
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