Shader that conditionally updates a framebuffer in a...

Computer graphics processing and selective visual display system – Computer graphics processing – Graphic manipulation

Reexamination Certificate

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Details

C345S421000, C345S422000, C345S613000

Reexamination Certificate

active

07876332

ABSTRACT:
A computer-implemented graphics system that includes a rasterizer and a shader has a mode of operation in which primitive coverage information is generated for real sample locations and virtual sample locations for use in anti-aliasing. An individual pixel includes a single real sample location and at least one virtual sample location. In some instances, a primitive may cover only virtual sample locations and does not cover a real sample location. These instances can be identified in the coverage information sent from the rasterizer to the shader, so that the shader can determine whether or not it can write color information, depth information and/or stencil information for the real sample location to a framebuffer.

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