Gaming machine

Amusement devices: games – Including means for processing electronic data – Credit/debit monitoring or manipulation

Patent

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Details

463 16, 273171B, A63F 900

Patent

active

056036590

ABSTRACT:
A game is played on a gaming machine by the use of gaming media which are increased or decreased depending on results of a play of the game. A first gaming value is defined as a value of the gaming media given to a player. The first gaming value is converted into a second gaming value defined as rights of the player for playing the game, at a first conversion factor. A second conversion factor for converting the second gaming value into the first gaming value is set independently of the first conversion factor.

REFERENCES:
patent: 5275400 (1994-01-01), Weingardt et al.

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