Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1977-12-20
1979-08-21
Oechsle, Anton O.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273DIG28, A63F 900
Patent
active
041650727
ABSTRACT:
A method of operating a video game where a full screen memory map is utilized in conjunction with a microprocessor unit which operates on a clock cycle basis where during one portion of a clock cycle video data is latched into a shift register and during the other part of the clock cycle other necessary game functions are performed by the MPU, and during the entire clock cycle video data is shifted at the horizontal scan rate from the shift register to the display screen.
REFERENCES:
patent: 4026555 (1977-05-01), Kirschner et al.
patent: 4112422 (1978-09-01), Mayer et al.
patent: 4116444 (1978-09-01), Mayer et al.
Atari Inc.
Oechsle Anton O.
LandOfFree
Method of operating a video game does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Method of operating a video game, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Method of operating a video game will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-1320523