Non-competitive game for two or more players

Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target

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A63F 900

Patent

active

046405100

ABSTRACT:
A game for two or more players is played by assembling a plurality of tokens, assigning a quantitative time value to each of the tokens, and preparing a certificate attesting to ownership of the tokens for purposes of the game. The tokens and certificate are transferred from a first player to a second player, thereby placing the second player in a position to use the tokens to place demands on the time of the first player. At least one token is selectively retransferred back to the first player with a concomitant demand by the second player on the time of the first player, the demand being in accordance with the quantitative time value assigned to the token retransferred. The players then pass an interval of time in accordance with such demand.

REFERENCES:
Sears Christmas Book, 1968, 9-1968, p. 475, "Risk".

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